But, the game runs sometimes in an unexpected direction. I might be due to her fatigue after the big game. Ms. Aoki made a careless mistake! She said later, "I placed that stone while I was wondering why they didn't give up the game." Instantly, the situation changed to be very closed. The visitors at the site were warmed up again.
The same rule was adopted as for the final game, which allows 30 seconds for a step, and 10 times of the thinking time for a minute. So far, both the pairs have spent all the thinking time. After the final game, Ms. Kato, Ms. Yashiro and Ms. Izawa were chatting, "Although 30 seconds per step are allowed, we can think as less as for 15 seconds when playing Go with 2 persons as a pair." "Oh, yes. When the partner places a stone in a different way from my insight, we have to spend time to think the hidden significance of that step." Playing Go appropriately in such a short time period and in front of many visitors should be a consummate skill. The game seems to be depending of the ending stage, however, nobody knows which pair would win.
Finally, the game finished. All the visitors were keeping a breathless silence for the result. Then, a wave of clapping arose for the information that the Japanese pair won the game by only 0.5-Moku.
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